Super Safe Spelunking

Super Safe Spelunking

Weapon mechanics Character controller Stats & upgrades Level generation Objectives Industry partner 2D 3D PC Unity

Super Safe Spelunking is a top-down, roguelike SHMUP where players take on the role of a new employee at Super Safe Mining co. They are equipped with a multi-tool which can take the form of a variety of different weapons and must battle their way through level segments of deadly traps and rogue employees before defeating a boss to return to their base camp. In each run, players will encounter unique, stackable upgrade modules for both them and their weapon to defend themself against the increasing threat of enemies.

This project is currently still in development, with a playable demo planned to release during the next Steam Next Fest.

Primary Contributions (So far)

Main Role: Lead Programmer

  • Programming - Weapons system, stackable upgrades, player controller, objectives system, prefab-based level generation
  • Some VFX using Unity’s shader graph and particle system
  • Project management - Programming team task lists

Screenshots

Check out Super Safe Spelunking!

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